Added a rare response to double jumping after getting a recent kill.Removed the response when killing an enemy Scout or Pyro and moved the lines to the dominating Pyro/Scout response.Added a dogtag bodygroup to the Scout model.Added a new leg bodygroup to the Scout model.Fixed the Scout's legs twisting out of shape during a double jump.Updated the Baseball and Jarate HUD indicators to stay on screen when full.Added new swinging animations to the Sandman when a Scout swings the bat with the ball still in his hand.Added hat bodygroups to the Scout, Soldier, Engineer and Sniper models.Scouts now drop the Intelligence if they're carrying it when they start phasing.Fixed Scout taunt kill achievement firing for people who didn't actually qualify.Scout double jumps reset the in-air jump counts. Scouts now earn a bonus point for killing Medics who are actively healing a target.Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors). He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance, so the Scout trained himself to run. The Scout is voiced by Nathan Vetterlein.Īs the youngest of eight boys from the south side of Boston, the Scout learned early how to solve problems with his fists. His speed also makes him perfect for capturing intelligence briefcases. Only the Scout has this ability naturally the Demoman and Soldier only have the same ability when the Pain Train is equipped. He can capture control points and push carts at twice the rate of any other class. The Scout is an excellent choice for completing objectives quickly. However, the Scout is tied with the Engineer, Sniper, and Spy for having the lowest health of any class, leaving him vulnerable when he is on the front line a fair trade-off for his ability to run in and out of a contested hot-spot very quickly, letting him lead the team to victory without the other team even noticing in time. The Scout is a great class for quick "hit-and-run" tactics that can either sap away enemies' health or kill them outright due to his ability to get in, do damage, and dash away before even being noticed. Carrying a Scattergun, a Pistol, and a Bat, the Scout is an ideal class for aggressive fighting and flanking. His Double Jump leaves slower opponents such as the Heavy struggling to keep up and helps him navigate the terrain while dodging oncoming bullets and projectiles. He is the fastest and most mobile mercenary on the battlefield unassisted. " ― Scout's Motto Scout/Jeremyīorn and raised in Boston, Massachusetts, USA, the Scout is a fast-running scrapper with a baseball bat and a snarky "in-your-face" attitude.
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